We've been playing a Dresden Files RPG for a few months now, and we recently ran into a strange conundrum. One party member has Cassandra's Tears, and he's been trying to be a good sport about not just blurting his visions unhindered to the party. However this isn't really in keeping with one of his aspects and frankly limits the potential storytelling of the power.
The book suggests a -2 penalty when trying to convince others of your visions. However the roll itself isn't clear. My first thought is rapport or intimidation (depending on his tone) -2 vs. a social defense, but this means empathic characters are resistant to him when I feel like they should be the best judges of character. Doing the opposite and having him try to roll under their score would reward him for keeping bad social scores. Any thoughts on how to resolve such a roll?
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- Current Location:US, New Jersey
I'm making up pregen characters for a 1960s DFRPG con adventure, and one of them is a Red Court Infected Vietnam survivor. I'm working on his background, and wondering if I can include the Fellowship in it or not. I'd like to, because it makes things easier, but if they're a more recent organization, I'm going to have to come up with another reason to keep him from turning into a full RC vampire (and thus becoming unplayable).
- Current Mood: curious
I'm working on a one-shot DFRPG game set in the USA in the mid-to-late 1960s for my local gaming con next spring, and I'm having trouble finding inspiration for the pregenerated characters. I've got a White Court Vampire who's into Free Love and an idea for a Wizard, but beyond that, I'm drawing a blank.
Would anyone like to suggest some more ideas (I just need High Concepts, not full-fledged characters)? I'd like them to have a Sixties flavor if possible. :)
http://staceysrpgworld.blogspot.com/ new blog where i talk about my up coming game
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Again, great job!